I have worked in the industry since 2013 and have shipped over thirty award-winning titles to market. I received my Masters in Interactive Technology from SMU in Texas, and now live in the San Francisco Bay area. I was the Lead Environment Artist on Minecraft Season 2, contributor to Walking Dead Season 2 and 4, Batman, Guardians of the Galaxy, Tales from the Borderlands, and Game of Thrones. I am now the Associate Art Director at Ascendant Studios and have worked with a team of artists for the past 4 years to develop a brand new fantasy world for Immortals of Aveum in the cutting edge Unreal 5 Engine.